
This game is in AS2 and built in a way that simply doesn't allow it. Oct 1 - Added Madness Mode, which you unlock by beating the game. Sept 30 - Added option for MOUSE AIMING! We hope this makes lots of people happy. Walking over a weapon you already have will increase your ammo! Sept 29 - Fixed doorway agent bug and added a SWAP button (D) to swap weapons when you already have one. Sept 24 - Hank now spends less time on the ground, while enemies spend more and can be shot while on ground. Sept 23 - Final boss bugs should be fixed! Clear your cache. Enjoy!!!Īlso note the fun fan-art gallery, showcasing stuff from the Art Portal!

This game is a shot-by-shot playable remake of Krinkel's Madness Consternation! We took a few liberties but overall tried to match the progression pretty closely. We've poured everything we got into this game so hopefully you enjoy it and it runs ok on your computer! If it runs slow, Q toggles the quality. If you want a REAL Challenge, turn off Ghost Tapping in the setting.Thirty days to bring this together and it still comes down to the wire on Madness Day. The goal of this web optimized port is to make FNF and this mod more accessible to players that can’t otherwise play it on their potato PC, on a Chromebook, on their Mac, on their Linux, or simply can’t run the EXE files on their computer.



If you had fun and would like to keep up-to-update on the mod, make sure to support mod creators on their social media by subscribing, following, liking, etc. A mod of Friday Night Funkin where boyfriend rap-battle against Accelerant Hank somewhere in Nevada.
